Previous Posts on The Triumph of the Pass
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Yes, that’s a Star Wars reference.
This post is what Rogue One is to A New Hope. The idea of this, and future posts under the “Rogue” heading, is that they don’t necessarily add to the main “Saga”, other than to deepen an understanding of it.
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I’m very conscious that there are some people with a really wonderful understanding of FM tactics out there. I’m also very conscious that there are some really, really wonderful writers of FM tactics out there.
I profess to be neither of those things. I find explaining tactics really bloody hard. It’s easy to say I have “Look for Overlap” switched on – but explaining what this does, why this tactic benefits from it, and why I want that to happen – is tricky. I’m going to do my best. Stick with me.
I must say, too, that I find football tactics hidden by something of a rhetoric. I can talk about False 9, and’s Regista’s as a shorthand way of explaining a concept – but I do find that people have different interpretations, and different understandings of how these things work. So I’m going to write, fairly simply.
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Bayern Munich’s Three Phase Plan is a club/philosophy building template that I’m adopting. There’s a blog post about The The Phase Plan, and what we’re looking to achieve, and when, here.
Tactically speaking – Phase One is about taking the first steps into developing a style of football.
The ultimate aim is to be able to play a high tempo, fluid, possession based attacking game.
As I understand it – playing fluid football means that when attacking, players are allowed to move out of their positions and into spaces they anticipate can hurt the opposition. Defensively, the team is required to adapt to when the attacking players move, and fill the spaces left unoccupied..
Alexis Sanchez is allowed a huge amount of movement when playing up-front for Arsenal. He pops up everywhere, drifting into all sorts of space, horizontal & vertical. He can be very unpredictable in his movement, which is a nightmare for opposing defenders, but also means that his own team-mates have to have the vision and anticipation to spot his runs, and the vision and ability to get the ball to him.
When you have the players, who able to find him and anticipate his movement, Ozil for example, this can work very, very effectively.
However, if you don’t have the players who are able to find him – you will give the ball away a lot, and struggle make the most of his movement. It’s that whole thing – an attacker is only as good as his service.
Furthermore, if players are allowed to move out of position, the spaces they used to occupy will be, well, unoccupied. It becomes a space, which can be exploited by the opposition. these spaces need to be covered by team-mates. It puts a greater emphasis on Team Cohesion and mental attributes like Positioning and Anticipation, and asks the team to adapt to changes.
So, in order for our team to play in a fluid style, the players will need very good mental attributes in area’s like, Concentration, Positioning, Anticipation and Teamwork (so that they’re able to fill in and adapt to their team-mates movements) along with good technical attacking attributes like Vision and Composure
These are all attributes which are not easy to come by in League 2, and which are in short supply in my Hartlepool Team.
We can’t play Fluid football yet. It’ wouldn’t work, my players would look, well, like Manchester City look at the moment.
Bayern Munich’s Phase One consisted of Louis Van Gaal’s Fixed Position system. The Fixed Position system will hopefully help hide the limitations of my players, whilst still enabling us to play a possession based game.
With Fixed Position play, players aren’t allowed to roam in the same way. They won’t drift into space, as much, whilst attacking, and they won’t leave (as much) space for the opposition to exploit.
The team will not be asked to adapt to in game changes in the same way, meaning their Mental & Technical limitations won’t be exposed in the same way. The lack of movement means there may be less creative freedom from my attackers, however, they should be able to be found more easily by their team mates.
Essentially – in a fixed position style, I’m asking each player to concentrate on their own job. When the players I have at my disposal are of limited ability – this seems entirely sensible.
And so – onto the Tactic proper.
Formation & Player Roles
Defense
GK: I’m not doing anything overly complicated here – a GK, with Defensive mentality. A running theme through this tactic will be to do with not asking individual players to do too much outside of their defined role, and keeping it relatively simple in defense. He is one of the few player in the team with individual player instructions, to Play It Out to the Full Backs. Part of dominating possession. Yeah.
FB/L & FB/R: Both on Support. No full backs in my team have good attacking stats. So that’s out. However, I do want them to get forward, and would like the to overlap – to create space for the attacking players, if not to directly get involved in the attack themselves. To my understanding, the support mentality means that they FB’s push up to join the midfield. As we want to dominate the ball – having extra men in midfield is, handy.
CD/R & DC/L: Again, I’m keeping this as simple as possible. And quite honestly – haven’t experimented with Stopper / Cover roles much. I think it’s better all round if we just keep this simple.
Midfield
DM: I actually love the Defensive Midfielder role. I find that he holds his position really well, but steps into the midfield if required. More than an Anchor Man, less than a Regista. And that’s what I want. A balance. The players I have in this position are decent in terms of positional play, but not brilliant athletes or passers. Having a role which doesn’t require him to really get around, or dictate play, is important. Interceptions, is what we’re going to be looking for from him.
MCR – DLP(S): This is the Xavi role. I want him to sit, and hold discipline, but dictate the play around him. He provides a degree of stability, but is the metronome of the team. He’s my passer, and one of the teams prime creators.
MCL – CM(S) or BBM(S): I want this guy to get up and down. To bring energy and movement to the midfield, and to be the simple pass for his team-mates.
Attack
AMR – W(A): This, I envisage to be the teams main outlet. He should be pacy, and able to get past players, and deliver a cross. In a philosophy which can be slow in it’s play, a player on the wing who can beat a man, and provide some dynamism in the attack could be quite important…
AML – W(S): A counterpoint to the winger on the right – I see this position as giving the team a balance. I envisage him being slightly better technically, and slightly less physical that his teammate on the right.
ST – DF(S): My striker is set to a DF role, on a Support duty. The idea is that he’ll chase down and put pressure on the opposition back line – either harrying them into a mistake, or forcing them to play the ball into a position we can quickly reclaim it. I’ve only ever messed around with this role before, and I really hope it works as I hope…
I like the 4-1-2-3 formation. I like the comfort and adaptability of a three man midfield. and it should mean that my midfielders always have someone in space to pass the ball to.
However, I’d like to say, really clearly – that I do pride myself on being quite adaptive. I’ve a relative large squad – and roles / formations will change relatively often depending on the match situation. Furthermore, some games (perhaps when i come up against “Bigger teams” – maybe i’ll drop the wingers deeper, and play with a TM.) Very much a Match-Match type guy.
Team Instructions
In order to maintain possession, I’ve selected Shorter Passing, Retain Possession, and Work Ball Into Box. This puts the emphasis on ball retention, and slows the game down int he final third. Right? I’ve also selected Dribble Less. As the players we have aren’t all that technically brilliant, their attempts to dribble will, inevitably, lead to them losing possession. Which is not what we want. Hopefully, this will encourage them to, instead of taking on their man, seek a pass.
You’ll see that I haven’t selected Play Out of Defense. Yet. As my defenders have poor vision / passing / anticipation stats – i’m certain that this would lead to a deluge of John Stones esque passes to the oppositon on the outskirts of my box. And we don’t want that.
I’ve left Tempo as normal. Whilst i was tempted to take it down to Slow – I find this takes too much of the attacking intent out of the game, and I’ve really struggled to score goals. (During Phase 2, the speed of play will be increased)
In terms of Fixed Position – I’m got the team on Highly Structured, and I have Stick to Position on. I’m hoping this means they stick to their framework. Hopefully…
Finally, my overall mentality is on Standard, for now.
That’s where this post ends.
Thanks for reading…!
FM_Dan